export default {
    maxLvl: 10,
    posUpAttriValues: [[0, 3], [0, 3], [0, 3], [0, 3]],
    posUpAttriNames: ['def', 'attack', 'dodge', 'maxHp', 'crit', 'recoverHp'],
    lvlUpNeed: {
        resourceItems: [
            { itemID: 'exp', amount: [2, 2, 0.4] },
        ]
    },
    valueRandomPer: [80, 100],
    qualityPer: [0, 50, 10],
    starUpPer: [0, 10, 1],
    eatTreasureExp: [1, 1],
    maxLimit: 3,
    posUpNeed: {
        items: [
            { itemID: 170005, amount: [1, 1, 0.1] },
        ],
        resourceItems: [
            { itemID: 170001, amount: [50, 50, 5] },
            { itemID: 170002, amount: [50, 50, 5] },
            // { itemID: 170016, amount: [4, 4, 0.4] },
            // { itemID: 'money', amount: [500, 500, 2] },
        ]
    },
    washNeed: {
        items: [
            { itemID: 170005, amount: [5, 5] },
            { itemID: 170023, amount: [1, 1] },
            { itemID: 170031, amount: [1, 1] },
        ]
    },
    washRate: [500, 1500, 2000, 2500, 3500],
    washCoe: 10000,
    destroyGet: {
        itemID: 170005,
        amount: [1, 1]
    },}